June Milestone Achieved
Core mechanics are locked in and we’ve entered asset polish phase. Expect a deeper devlog soon.
2025.06.01Explore our creative process, progress, and stories from the making of THE BIORIFT.
Our journey, experiments, breakthroughs — and a few concept art surprises.
See how THE BIORIFT gameplay and mechanics were born.
As the world of THE BIORIFT evolved, our team grew stronger. Every glitch, every iteration pushed us closer to the cyberpunk identity we envisioned. These entries reflect the raw, real, and relentless side of development.
Peek behind the curtain: long nights, synced screens, and the creative friction that fuels every breakthrough.
From neon smog to ambient dread — this video shows how we crafted the feel of RIFT’s biopunk streets and skyboxes.
How the visual style evolved with sketches and AI moodboards.
We didn’t just build systems — we sculpted them through chaos. Each mechanic evolved through blood, sweat, and simulations until the gameplay danced with intention.
Glimpses of our team working, drawing, modeling, and planning the future.
Core mechanics are locked in and we’ve entered asset polish phase. Expect a deeper devlog soon.
2025.06.01New tools integrated in our 3D character workflow — faster turnaround and cleaner topology.
2025.05.24Our UX team shares how we design HUDs from concept to interactive prototypes.
2025.05.18Sneak peek at our first Steam Deck tests. The platformer runs beautifully and looks fantastic — we’re excited about what’s next.